You sure you played the early games cause they never balanced weapons to even teams out etc come on thats just rubbish. That is not to say the simulation should be arcady, hell no but you have to restrain or add to the capabilities of weapons for example to balance the simulation. When people talk about realism in simulations they often forget the balance factor which is much more important for a game to function properly than simply being realistic. I bought the original OFP from the day it was released in my area, so I don't need a history lesson. Why? Because it is a game after all and there has to be balance and there are limitations. Ballistics in all of those are hardly realistic when compared to real life counterparts.