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Doom had no real pretensions at a plot, at a logical, thought-provoking challenge. Man's deepest hidden desire is to kill - the very first tool we ever picked up was a weapon. A game that brought our prehistoric heritages directly to the fore. Doom was more than just a violent action game, it was a game that appealed to the very deepest reaches of our subconscious mind. Do you remember the adrenaline that pumped through your veins? The nerves that stood momentarily on end every time you opened a new door? The beads of sweat that formed across your erudite brow after surviving a particularly vicious onslaught? These were primitive emotions, the very stuff of man. To remember the first time you played Doom and the subsequent emotions that racked your body for hours afterwards.

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I simply need you to turn your minds back. I need you our precious reader, to do something. Before I begin this little five-page opus into the merits and/or cons of this much-awaited space-age shoot 'em up.